Building on the unprecedented success of last year’s awards (well, they were the first) I wanted to come up with the 2018 version. It shouldn’t be difficult as, according to the new “digital wellbeing” app, I use my phone over 5 hours a day, so I must be doing something on it. So here goes, … Continue reading The Second Annual Mostly Random What It All Boils Down To Awards, 2018 Edition
Sporting events are widely considered final bastion of must-see-live TV. Even back in 2015, the live audience for sports was 95%, compared to 66% for dramas. This figure is probably even lower today as dramas are more often time-shifted. It’s not only that viewers watch sports live, but they garner the largest live audiences by … Continue reading Why is watching live sports still a challenge for cord cutters? Can it change?
I got a chance to look at Google’s digital wellness feature on a developer’s version of Android P and it was interesting but also a bit disappointing. As I said in my previous post last week, just having access to this data is helpful and enlightening. I opened up the dashboard at around 5:00pm and … Continue reading Digital Wellness on Android: a second look
The data is out: we’re addicted. We’re spending almost six hours a day online and of those 3.3 hours are on mobile devices. We are officially addicted to our phones. The conversation around addictions often focuses on the addicted “just stopping” whatever it is they’re addicted to. Yet an entire industry built on gum and … Continue reading Digital Wellness: the future of mobile app development or a passing fad?
There are new apps coming out every day and though I try a few new ones each month, I keep coming back to a few, at most 20, that I use on a regular basis. While some are amazing, some seem to be coasting on their existing reputation and the knowledge that we’ve come to … Continue reading The Mostly Random What It All Boils Down To 2017 Awards
I read an interesting article last week in the NY Times that discussed the fairness, or lack thereof, of dynamic prices in different industries. The case studies included pricing for show tickets, electricity during periods of high-demand, toll roads and congestion fees, prices of essential goods after a natural disaster, and, yes, Uber with its … Continue reading Dynamic pricing and fairness – how to plan for acceptance
Yesterday Google launched PhotoScan, a new app to help people bring their old printed photo collections into the digital world faster and more efficiently. PhotoScan is an app that was made for people like me: proud archivists of their family’s old photos. We who spend hours, days, weeks trying to find, scan, categorize and share these … Continue reading Google’s new PhotoScan app and the trade-off of quality vs time
This week I read Tracy Chou’s observations on helping a woman get public transport directions from Google Maps in London. She described some of the challenges the woman faced in using an app that is one of the most popular on mobile and essential to visitors and tourists. From her observation, Ms Chou pointed out three interesting differences … Continue reading UI and product management: designing for people who aren’t us
This week Instagram released what is being called a “down to the pixel” copy of Snapchat Stories feature called, yes, Instagram Stories. Just like Snapchat’s Stories, Instagram’s are set to disappear after 24 hours and do not offer any feedback mechanism aside from a reply. Users can either take new video or photos for the story or … Continue reading Instagram’s new Snaps, er, Stories
It’s been a while since I’ve written an app review post, mostly because I haven’t found any new apps that I have been excited enough to write a post about. That said, Nuzzel is a bit different than many of the other apps I have written about. Usually, I start seeing the benefits and value … Continue reading Nuzzel: an unobtrusive yet extremely useful news app